#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QMainWindow>
#include <mycoin.h>

class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
//    explicit PlayScene(QWidget *parent = nullptr);
    explicit PlayScene(int laveInd);
    int laveIndex;
    int gameArray[4][4];
    MyCoin *coinBtn[4][4];
    bool isWin;
    void paintEvent(QPaintEvent *event);

signals:
    void chooseSceneBack();
public slots:
};

#endif // PLAYSCENE_H
